I've got a snweprom prototype board for the nes (the same used in the proto version of NES OPEN TOURNAMENT GOLF). It has a place for 2 eproms, battery backed up memory, wram, and 4 spots for lockout chips (kinda looks like a skeprom board).
I belive that they have two spots for eproms are both prg. So I suppose a game uses this type of cartridge because they need a little more control over the pictures than a eprom chr would allow.
Does a game like nes open tournament golf use a bunch of sprites to create he picture in the wram, or does it actually calculate the picture in some sort of psudo 3-d? I haven't played the game, so please don't just tell me that it should be obvious (I'm lookin for it on ebay today!).
Also, does anyone know of any other games that use this type of memory configuration? Thanks!
I belive that they have two spots for eproms are both prg. So I suppose a game uses this type of cartridge because they need a little more control over the pictures than a eprom chr would allow.
Does a game like nes open tournament golf use a bunch of sprites to create he picture in the wram, or does it actually calculate the picture in some sort of psudo 3-d? I haven't played the game, so please don't just tell me that it should be obvious (I'm lookin for it on ebay today!).
Also, does anyone know of any other games that use this type of memory configuration? Thanks!