Is any statistics avaliable, how many titles using feature of mirroring system RAM(first 8k of address space)?
Thanks in advance for any info.
I think a glitch in Dragon Warrior 3 can end up using that mirror.
It would be first 2k, not 8k.
The
NSF spec mentions a Terminator game that had to be modified to work on players that don't support RAM mirroring.
If just 2 or 3 titles is not that bad.