Hello,
Fairly new to NES development, but from what I understand flash carts are usually made with FPGAs, because a micro-controller is just not fast enough to emulate an EEPROM. Please correct me if I'm wrong.
I'm just wondering if you think it would be possible to use a micro-controller, flash stick, and an EEPROM.
What I am thinking, is that I would write an assembly program for the NES that displays the games loaded on the flash drive on to the screen.
On boot, the micro-controller would load that program, along with the list of games onto the EEPROM.
Then the player selects which game they would want to play, and the micro-controller would then load the game into the EEPROM.
Is this project feasible? And what kind of protection does the NES use to stop the use of custom made cartridges?
Thanks
Fairly new to NES development, but from what I understand flash carts are usually made with FPGAs, because a micro-controller is just not fast enough to emulate an EEPROM. Please correct me if I'm wrong.
I'm just wondering if you think it would be possible to use a micro-controller, flash stick, and an EEPROM.
What I am thinking, is that I would write an assembly program for the NES that displays the games loaded on the flash drive on to the screen.
On boot, the micro-controller would load that program, along with the list of games onto the EEPROM.
Then the player selects which game they would want to play, and the micro-controller would then load the game into the EEPROM.
Is this project feasible? And what kind of protection does the NES use to stop the use of custom made cartridges?
Thanks