So I have a weird problem, trying to dump a previously completly undocumented unlicensed game by Dragon Co.
From what I know, all Dragon Co games run on mapper 4, so I expect this one as well but it refuses to dump. It will always stop when trying to dump the CHR with a "libusb0-dll:err [control_msg] sending control message failed, win error: atached device not working correctly (…)" or "no error" (with the script ending early/not generating a ROM, heh).
Setting a CHR size of 0 generated a working PRG rom with mmc3_v2 script and it plays fine (screen all black, music plays, buttons reacts etc.)
The error is also generated with any other script. Yes, even with the NROM script and that's weird part. I could see it working on some MMC3 variant and eventually not dump correctly with mmc3_v2.ad but all of them terminating when trying to dump the CHR? No.
Anago also often returns "maybe cartridge connection error" while the pins are super clean and seems to be perfectly aligned with the connector. All my other cartridges dumps fine and aren't so picky regarding the position in the connector.
I can provide the PRG if necessary.
PCB:
Front: http://image.noelshack.com/fichiers/201 ... g-5819.jpg (the capacitor is actually connected, I checked it with a voltmeter)
Back: http://image.noelshack.com/fichiers/201 ... g-5820.jpg
For anyone curious, the game is called "Panda Baby" and it's a fairly bad Donkey Kong Country backport. Here's some terrible gameplay I just recorded after receiving the game. The game has really poor collision detection as well (you can see me experiencing it multiple time there).
From what I know, all Dragon Co games run on mapper 4, so I expect this one as well but it refuses to dump. It will always stop when trying to dump the CHR with a "libusb0-dll:err [control_msg] sending control message failed, win error: atached device not working correctly (…)" or "no error" (with the script ending early/not generating a ROM, heh).
Setting a CHR size of 0 generated a working PRG rom with mmc3_v2 script and it plays fine (screen all black, music plays, buttons reacts etc.)
The error is also generated with any other script. Yes, even with the NROM script and that's weird part. I could see it working on some MMC3 variant and eventually not dump correctly with mmc3_v2.ad but all of them terminating when trying to dump the CHR? No.
Anago also often returns "maybe cartridge connection error" while the pins are super clean and seems to be perfectly aligned with the connector. All my other cartridges dumps fine and aren't so picky regarding the position in the connector.
I can provide the PRG if necessary.
PCB:
Front: http://image.noelshack.com/fichiers/201 ... g-5819.jpg (the capacitor is actually connected, I checked it with a voltmeter)
Back: http://image.noelshack.com/fichiers/201 ... g-5820.jpg
For anyone curious, the game is called "Panda Baby" and it's a fairly bad Donkey Kong Country backport. Here's some terrible gameplay I just recorded after receiving the game. The game has really poor collision detection as well (you can see me experiencing it multiple time there).