From my understanding the NES's video output is a little odd and runs at something more like 60.1 FPS. Reasons aside, this is typically okay as a TV will synchronize properly.
In the age of digital displays and glorified capture devices, I've noticed sometimes this can cause problems:
1) Video recordings drifting out of sync between audio and video
2) Screen tearing from framerate disagreements between the captured video and the output device
I am suffering from #2 as I have just acquired a nice 36" 4:3 HD CRT. The bad thing about such a display is that it is modeled just like a regular LCD TV of today - an image processor takes old analogue inputs, processes them, scales them, then displays them on a fixed resolution display. In this case it is a CRT; the television does not change its scan rate to match the content.
For my SFC, Sega Saturn, Dreamcast, etc. running through S-video this is no problem. For my Famicom through S-video with the NESRGB board, however, I notice screen tearing on scrolling on occasion and I suspect it is from this discrepancy in refresh rate.
Is there anything I can do to this Famicom to make it output at a more "correct" frequency, even if this means slightly compromising the actual execution speed slightly?
In the age of digital displays and glorified capture devices, I've noticed sometimes this can cause problems:
1) Video recordings drifting out of sync between audio and video
2) Screen tearing from framerate disagreements between the captured video and the output device
I am suffering from #2 as I have just acquired a nice 36" 4:3 HD CRT. The bad thing about such a display is that it is modeled just like a regular LCD TV of today - an image processor takes old analogue inputs, processes them, scales them, then displays them on a fixed resolution display. In this case it is a CRT; the television does not change its scan rate to match the content.
For my SFC, Sega Saturn, Dreamcast, etc. running through S-video this is no problem. For my Famicom through S-video with the NESRGB board, however, I notice screen tearing on scrolling on occasion and I suspect it is from this discrepancy in refresh rate.
Is there anything I can do to this Famicom to make it output at a more "correct" frequency, even if this means slightly compromising the actual execution speed slightly?