Captain Tsubasa II 4 in 1 Multicartridge

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Captain Tsubasa II 4 in 1 Multicartridge
by on (#114123)
I was bored so I decided to make another multicartridge :

Download Menu Patch
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Apply Captain Tsubasa II 4 in 1 Multicartridge.ips to the original Japanese ROM by using Lunar IPS :
File: Captain Tsubasa Vol. II - Super Striker (J) [!].nes
CRC: 31B44C65
SHA-1: AD2EC724D6E2DC8E396995431DD2E10995222ED8
PRG-ROM: 256k
CHR-ROM: 128k

Registers :
$6800 [ABXX XXXX] [D7--- ---D0]
A --> D7 --> A18 [PRG+CHR]
B --> D6 --> A19 [PRG+CHR]
Game 1 --> English --> 256 + 256 --> PRG1 + CHR1 --> 00xx xxxx --> 0000 0000 --> 00
Game 2 --> Japanese --> 256 + 256 --> PRG2 + CHR2 --> 10xx xxxx --> 1000 0000 --> 80
Game 3 --> Arabic 1 --> 256 + 256 --> PRG3 + CHR3 --> 01xx xxxx --> 0100 0000 --> 40
Game 4 --> Arabic 2 --> 256 + 256 --> PRG4 + CHR4 --> 11xx xxxx --> 1100 0000 --> C0

Chips :
27C080 --> PRG
27C080 --> CHR
5202 --> MMC3
174 --> Latch

Schematic
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Is it possible to run it on an emulator?
Re: Captain Tsubasa II 4 in 1 Multicartridge
by on (#114146)
Using this page I made on the wiki as a reference:
That looks similar to mappers 44, 45, 52, and 205. You'll need to change your banking register, though.
Re: Captain Tsubasa II 4 in 1 Multicartridge
by on (#114183)
lidnariq wrote:
Using this page I made on the wiki as a reference:
That looks similar to mappers 44, 45, 52, and 205. You'll need to change your banking register, though.


Wow, thanks, it runs fine on mapper 52 :

Mapper 52 Regs :
[D7... ....D6]
[ABCD EFGH]
A --> D7 --> 1
B --> D6 --> CHR SIZE [0:256 1:128]
C --> D5 --> A18 [CHR]
D --> D4 --> A17 [CHR]
E --> D3 --> PRG SIZE [0:256 1:128]
F --> D2 --> A19 [PRG+CHR]
G --> D1 --> A18 [PRG]
H --> D0 --> A17 [PRG]

There is not any A17 in this cartridge, also all of the games have 256KB PRG and 256KB CHR so it would be :
[D7... ....D6]
[ABCX EFGX]
A --> D7 --> 1
B --> D6 --> 0
C --> D5 --> A18 [CHR]
D --> D4 --> X
E --> D3 --> 0
F --> D2 --> A19 [PRG+CHR]
G --> D1 --> A18 [PRG]
H --> D0 --> X

Registers :
Game 1 --> English --> 256 + 256 --> PRG1 + CHR1 --> 100X 000X --> 1000 0000 --> 80
Game 2 --> Japanese --> 256 + 256 --> PRG2 + CHR2 --> 101X 001X --> 1010 0010 --> A2
Game 3 --> Arabic 1 --> 256 + 256 --> PRG3 + CHR3 --> 100X 010X --> 1000 0100 --> 84
Game 4 --> Arabic 2 --> 256 + 256 --> PRG4 + CHR4 --> 101X 011X --> 1010 0110 --> A6

And this is the iNes header :
4E 45 53 1A 40 80 42 30 00 00 00 00 00 00 00 00
Re: Captain Tsubasa II 4 in 1 Multicartridge
by on (#114928)
Works like a charm, but It seems I have to stretch the connectors' pads a little more :

Image

Image
Re: Captain Tsubasa II 4 in 1 Multicartridge
by on (#114992)
The board looks good! I would really go over those joints on the backside though - a lot of them look like they will become cold joints in the future.