B00daW wrote:
Most of this music has been ripped from other games.
Piston Honda's entrance theme "Sakura" in Punch-Out!! (NES) was reused in DDR Extreme (PS2). Don Flamenco's (from Bizet's "Carmen") was reused in Tetris (NES). Soda Popinski's ("Ey ukhnem") was reused in Pipe Dream (NES). The dance cut scene music "Trepak" from Tetris (GB) was reused in Home Alone (Super NES).
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Interesting how he was able to port so much other music into a specific replayer from Game Boy and NES.
That just makes them cover versions, just as one might port music to the NT2 or MCK or FamiTracker replayer.
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Since it's been ripped from other games I don't see the point in ripping an NSF of it.
Is there also no point in having cover NSFs in Famicompo and the like? Is there no point in ripping the NSF of Super Mario Bros. 2 (J), the SPC of Super Mario All-Stars, or the GBS of Super Mario Bros. Deluxe because the NSF of Super Mario Bros. exists?
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Also when you pause the game the buster selection moves on its own time to time. Related to DPCM glitch? I thought the glitch wasn't emulated.
If it's Right presses, or if holding Down produces occasional Up presses, it's likely the DPCM glitch. I'm under the impression that the glitch was emulated as soon as it was understood.