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For example, the title screen could either go to the Menu Selection screen, or to the Battle Theme if you let the attract mode play instead. Then you start a game, and you are guaranteed to hear the Castle Town theme and the Castle Theme in that order. But then you could sleep at an inn before leaving for the overworld. And on the first overworld area, you could either enter a dungeon, enter a village, enter a shrine, or get into a battle. And from a battle, you could lose or win, or maybe gain a level.
You rasie an interesting point. Traditionally, battle music often comes after the overworld music, then victory music, and game over music comes after boss music but this isn't always the case.
In the Dragon Quest VIII original soundtrack (the only one from the DQ series that I have), the battle come after the overworld music, but the victory music is not present (its not really a music in DQ games anyways). The jingles such as level up, inn etc... all comes at the end of the second CD.
(by the way I was scammed because the OST comes from the jap version of the game which contains synth music, as opposed to the western version which contains streamed orchestral music, when I discovered this I was really mad so I hardly ever listen to this OST)
Other soundtracks, like Chrono Trigger, works differently. You have no battles on the over-world so they put it in this order : Overworld theme, forest theme, battle theme. This is the most likely order you'll listen to the songs if you are a curious player and explore the optional forest at the start of the game, but you could go straight to the millennial fair and only hear the battle theme (and the forest theme) later.
In Final Fantasy VII you only make it to the overworld after a considerable amount of time (typically 5+ hours) of gameplay, and fight quite a few battles before getting "outside". Ironically they put the battle theme (and victrory fanfare) at the location you hear the boss theme for the first time (the robot you fight from both sides after president ShinRa shows up, it's the second boss of the game but you don't hear the boss theme at scorpion guardian, the first boss) ! Probably they messed up or were planning to use the regular battle theme for this boss ?
I'm absolutely certain the messed up on this one because it comes right after 1-09 Shinra Inc's theme that you hear the first time right before this battle, and before 1-12 Flowers blooming in the Church that you hear for the first time right after this battle. So there is NO way the battle them can POSSIBLY be heard between those scenes, only the boss theme.
Anyway the boss theme comes when you have to fight the boss after rescuing Red XIII which is a few bosses later (that sewer guardian and Reno comes inbetween but for some reason they didn't "count" for the OST).
They chose to put the "sleep" theme after the village theme that is after the overworld theme (the first time you walk on the overworld), even though you can (in fact you HAVE TO) sleep in Midgar before seeing the overworld.
The "game over" theme comes after the Jenova boss theme which is heard on particularly important boss battles (supposedly you're supposed to loose against him haha).
On all FFs generally the songs comes in a "global" order, but it happens you hear a non-battle-nor-jingle song in the game long before it comes on the soundtrack.
To take the same games as before for an example, in Chrono Trigger you're likely to hear "3-07 Sealed Door" quite earlier in the game during your first visit to the future, so that song "should" have been placed between "2-06 The Day the world Revived" and "2-07 Robo Gang Johny"
In Final Fantasy VII you hear "2-13 Trail of Blood" in Shinra Building (and nobody can BYPASS the instant this song plays) so it should have been placed between "1-21 Red XIII's theme" and "1-22 Crazy Motorcycle". The fact this song is titled "trail of blood" proofs it was titled after the first time you hear it in the game (you hear it quite a few times later in the game without any trails of blood involved), but it was located in the OST at the third time you hear it in the game.
Also you hear "4-01 Shinra wades a fullscale attack" when climbing to the shinra building so this shong should have beeen placed between "1-18 Don of the slums" and "1-19 Infiltrating Shinra tower". This time the song was clearly titled towards the events that happens at the end of the game, as the Shinra is not planing any attacks at the start of the game (on the other side it's you who have to attack them). So it makes more sense to place this song at the second time you hear it instead.
So really there is not a single possible order for a soundtrack ! Even the official ones were "guessed" and the song comes approximately the first time they're heard, but sometimes they are here for the 2nd or 3rd time. Maybe the developers just "forgot" that you hear them before, or considered it wasn't during a time long enough ? Who knowns.
Jingles can be placed about anywhere (like in Chrono Trigger) or at the end of the track (like Dragon Quest VIII).