Hi. I'm the creator of the game Super Mario Bros. Crossover. It's a flash game that recreates Super Mario Bros and allows you to play as other characters. In the last release, I incorporated an NSF player (Game Music Emu) into the game so that I could have a lot of music with a small file size.
However, the main problem I have with NSF is that I cannot change the start time of the track. If I use the seek function, the game comes to a complete hault while it seeks to the point in the song I need. The way I understand it, it's not possible to move to a different point in a song without emulating the entire song up to that point. Is this true? Is there any way around it?
The solution I have come up with is to create custom NSF files that would have additional tracks which are duplicates of the original song but that start from the time I need them to start at. I have come here asking if this is possible and how difficult it would be to do.
I wouldn't need a lot of these custom NSF's... at least not right now. The main ones I need are one song in Mega Man 3 and one song in Blaster Master. I need to be able to start the songs from the loop point instead of the beginning of the track. Any info you guys can give would be greatly appreciated. Thanks!
However, the main problem I have with NSF is that I cannot change the start time of the track. If I use the seek function, the game comes to a complete hault while it seeks to the point in the song I need. The way I understand it, it's not possible to move to a different point in a song without emulating the entire song up to that point. Is this true? Is there any way around it?
The solution I have come up with is to create custom NSF files that would have additional tracks which are duplicates of the original song but that start from the time I need them to start at. I have come here asking if this is possible and how difficult it would be to do.
I wouldn't need a lot of these custom NSF's... at least not right now. The main ones I need are one song in Mega Man 3 and one song in Blaster Master. I need to be able to start the songs from the loop point instead of the beginning of the track. Any info you guys can give would be greatly appreciated. Thanks!