tepples wrote:
That sounds like one-shot arpeggio + single-voice echo.
It basically is, but with the squares at octaves changing duty cycle. Sounds vaguely to me like some kinda orchestra where they play a xylophone or similar instrument at the beginning of each note... kind of.
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've had this happen by accident when trying to combine two squares at octaves.
I found this out before I started writing NSFs at all. I was playing around with a pure square wave soundfont on my keyboard, and played at octaves and was like "oh, sounds like a 25% wave." I used that extensively in my SMS music.
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Amazing. What engine does it use? Are the switches between drum sample and the second triangle channel manually tracked, or does the playback engine automatically detect when a drum sample is over using $4015 reads?
Uses plain MCK, the switches between the kick/snare and triangle are manually done, but all i had to do was copy / paste and change the note, so it wasn't too hard.
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By "nonsense", you mean "volume control", right?
Yep. I used samples because just changing the counter all at once produced a nasty click. Samples ramp the volume up / down slower, so they sound nicer.
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What I found cool about this one was how it played two overlapping chords in the square waves: two slow arpeggios out of phase with each other.
I actually first did
that effect much earlier, in
unwilling antagonist (cossack stages 3-4 from Mega Man 4). This effect originally sounded horrible because of the squares resetting each frame in MCK back then... dunno if this one is corrected (I think it is, NSFPlug may be fooling me though).
Oh some more I thought of:
mega man 9.5 - fitting 15 minutes of music in a 32K file in PPMCK using improvised techniques to do quantization, repeat macros, and strict bankswitching (this is not technically a "special effect" but just a way to do other effects efficiently)
alkali earth - layered saw waves for that eurotrash unce feel
Hawkeye - my actual first use of DPCM bass, but it's a lot less impressive than Sing for Absolution's use of it
turbo - took the idea that people have been doing forever with the triangle wave + noise to do a good snare and tweaked it to sound as realistic as i could
our revolution - I wrote a program called Auto Echo that ..automated single channel echo (before this, for songs of mine such as "cruzzazzay," which had single channel echo for the entire song, it took hours just to make notes echo if there were a lot of them). this is more of a milestone than anything because it made writing music 20x easier. Right at 1:12 you can tell that it was clearly easier to do these because the song starts doing echo and never stops past this point
there's another song I don't have here, but sent to a friend. I might be able to upload that later today-- it uses the FDS as the "noise" channel and uses the noise channel as bass.
there are other things like "that first time i used single channel echo correctly" or other crazy effects, but those I mostly noticed in other songs and copied them.