Just polling opinion as I've always eschewed these hardware features in my audio coding. No real reason other than I've never seen much point when you can do them better and more flexible in software.
However, I thought of adding a command to my tracker that lets you write numbers directly to the registers (yes, stolen from MCK/MML etc.), the main benefit being you could take advantage of the hardware sweeps etc.
But is there any point? I don't know much about any games that have made special creative use out of those features over and above what could be done in software.
I'd be interested in opinion and examples, if anyone has any.
Neil
However, I thought of adding a command to my tracker that lets you write numbers directly to the registers (yes, stolen from MCK/MML etc.), the main benefit being you could take advantage of the hardware sweeps etc.
But is there any point? I don't know much about any games that have made special creative use out of those features over and above what could be done in software.
I'd be interested in opinion and examples, if anyone has any.
Neil