Viewing notes off an NSF file

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Viewing notes off an NSF file
by on (#41378)
I'm trying to do a VG-Remix for the game "Shadow Of The Ninja" (Blue Shadow in Europe) including the tedious work of rearranging the lead melody with the help of an simple NSF player. However does anyone know if there exist a program that can view the notes pattern from a NSF?

I've tried to convert the NSF of the game into MIDI with "NSF2MIDI", however all I get is a weird MIDI replaying randomly notes, not existant in the actual songs. Seems like a bug...

by on (#41388)
There may be more practial methods, but I remember that Memblers' NSF player for the SNES let you see the notes for each channel as it was playing the song, and you could also make it play the song in "slow motion" to make it easier for you to keep up. I don't know if he included Blue Shadow in the ROM he made though, or if there's a way of adding it.

by on (#41395)
NSF2midi works fine for that NSF. You do have to go in and analyze and clean up the midi if you want to make it into anything readable.

by on (#41396)
NSFPLUG for winamp and NSFPLAY (standalone) both have this ability.

by on (#41397)
RushJet1 wrote:
NSFPLUG for winamp and NSFPLAY (standalone) both have this ability.

You can also add latency for it to see the notes better.

A logging feature would be nice to implement; so that it could log some really kludgey MML.

by on (#41421)
That NSF is in my player. Also, most NSFs can be loaded if renamed to be the save file for the ROM. They just can't use any bankswitching (any optimized rips often do).

With ZSNES you can step through it and view everything frame by frame (a feature I should have added, I've done that a lot myself).

by on (#41453)
Yes, I remember now, I've watched your video on Youtube some times ago and forgot about your homebrew rom. I gotta try it out, aswell the Winamp Plugins. Thanks all of you for your advices.