Ggsound is broken!

This is an archive of a topic from NESdev BBS, taken in mid-October 2019 before a server upgrade.
View original topic
Ggsound is broken!
by on (#241012)
Hello. I am a new nes home brew dev. I have been trying to add sound to my upcoming nes home brew “Batman vs Superman”, but I can’t get ggsound to work for the life of me. The compiler keeps giving me weird errors. I am using NESASM3 on a windows 8 laptop. Is this an issue with the compiler, my code, or Ggsound itself?
Re: Ggsound is broken!
by on (#241013)
Post the error messages.

What mapper are you using?
Re: Ggsound is broken!
by on (#241017)
For now and the future, please post as much info as possible including all error messages and the context in which they occur.