Track 13 (sewers / dungeons) seems to cut out and do all kinds of weird stuff with the pulse and triangle channels.
I checked ingame as well, and it seems to be apparent there as well (so it's not because bad rip).
I tried to fussle with the sequence data (changing values), but it didn't seemed to do anything good to it.
Then I listened how things are in the PAL version, and it sounds like if they fixed this issue there.
Then I realized that the sequence data seems to be completely reprogrammed between versions. :/
So alas... anybody would be kind enough to help me with this issue?
I checked ingame as well, and it seems to be apparent there as well (so it's not because bad rip).
I tried to fussle with the sequence data (changing values), but it didn't seemed to do anything good to it.
Then I listened how things are in the PAL version, and it sounds like if they fixed this issue there.
Then I realized that the sequence data seems to be completely reprogrammed between versions. :/
So alas... anybody would be kind enough to help me with this issue?