My famitracker project file for the gothic fantasy universe i've been working on currently has 43 songs, $3F instruments (the famitracker max) that share 36 volume envelopes. It is 84kB large, not counting samples (which are mostly intended for sfx as to not interrupt the music).
Not all songs will see use. Some are stored clipboards (for variants and renegade melody ideas that don't work in one song but might work in another), others just aren't good enough. Some data is redundant and will be removed, automatically or by hand.
Still... it's starting to get a bit unwieldy to manage. Do you have any tips on methods to keep track of things? For example, what songs use what instruments, how many instruments share this envelope, how do i easily detect if an instrument is replacable by another?
At some point selected songs will be divided into banks organized per level. That will ultimately free up some instrument space and on the other hand duplicate some data. I'm kind of fearing this process (how to best group songs and instruments into new subsequent project files).
(Edited a typo).
Not all songs will see use. Some are stored clipboards (for variants and renegade melody ideas that don't work in one song but might work in another), others just aren't good enough. Some data is redundant and will be removed, automatically or by hand.
Still... it's starting to get a bit unwieldy to manage. Do you have any tips on methods to keep track of things? For example, what songs use what instruments, how many instruments share this envelope, how do i easily detect if an instrument is replacable by another?
At some point selected songs will be divided into banks organized per level. That will ultimately free up some instrument space and on the other hand duplicate some data. I'm kind of fearing this process (how to best group songs and instruments into new subsequent project files).
(Edited a typo).