Since i've got my eyes opened for the flexibility of the N163, it has become an enjoyable diversion. This will be a thread where i post ftm:s with various techniques as i find them. You can add yours too if you want to.
First try with N163. Main thing to show:
-Mono, single channel delay built into instrument with a more "natural" wobbling between low and high harmonic content than you can achieve on square channels.
With more channels, you could make more elaborate and impressive delays, but at the cost of brightness/fidelity and wave size. You could also smooth the effect with more waves.
Flip through wave # 4-6 to see how dark and bright harmonic content (represented by different lengths of hi and lo) shift back and forth in dynamic range, besides any other changes. Note how these are cycled in a loop, and amplitude shaped via the volume envelope.
Other, more mundane things to note:
-Waves #1-4 (mainly) morph the harmonic content from resonant to less resonant, approximating a bit of a filter.
-I "crushed" the lowest/longest harmonic content into much shorter widths in wave #0 to give it a bit of a bright bite for the attack.
I'm planning to add the following in new song snippets:
-A better attempt at mimicking synced oscillators set at different rates (this started out as one but then went another route when i discovered other things that were more readily doable).
-An attempt to mimic tonewheel synthesis (electric organs).
Some things i'd like to discuss further:
-Can the technique be refined?
-Am i getting it right that the CPU would have quite the job to do hotswapping waveforms like this? That's what is happening, right?
-What's your favourite N163 techniques, if any?
First try with N163. Main thing to show:
-Mono, single channel delay built into instrument with a more "natural" wobbling between low and high harmonic content than you can achieve on square channels.
With more channels, you could make more elaborate and impressive delays, but at the cost of brightness/fidelity and wave size. You could also smooth the effect with more waves.
Flip through wave # 4-6 to see how dark and bright harmonic content (represented by different lengths of hi and lo) shift back and forth in dynamic range, besides any other changes. Note how these are cycled in a loop, and amplitude shaped via the volume envelope.
Other, more mundane things to note:
-Waves #1-4 (mainly) morph the harmonic content from resonant to less resonant, approximating a bit of a filter.
-I "crushed" the lowest/longest harmonic content into much shorter widths in wave #0 to give it a bit of a bright bite for the attack.
I'm planning to add the following in new song snippets:
-A better attempt at mimicking synced oscillators set at different rates (this started out as one but then went another route when i discovered other things that were more readily doable).
-An attempt to mimic tonewheel synthesis (electric organs).
Some things i'd like to discuss further:
-Can the technique be refined?
-Am i getting it right that the CPU would have quite the job to do hotswapping waveforms like this? That's what is happening, right?
-What's your favourite N163 techniques, if any?