I'm working on something related to FDS audio, but I don't own the hardware and wanted to prepare some examples. NSFplay is usually my program of choice for listening to NSF files, but I wasn't sure if something else was considered king in this area.
When I use the nsfimport version of Famitracker, it certainly sounds different in there, which is a bummer because I do like the export to wav function in Famitracker.
Or if anyone knows of proper FDS hardware recordings, that'd be very helpful for me to listen and compare.
- - - - -
Tangentially related, I've started collecting some FDS instruments and posting them here:
http://famicomdisksystem.imgur.com/
I'm seeing some repeated instruments across different games, even by different companies. In some cases it wouldn't be obvious by ear because the instrument might have heavy modulation applied and be used as a sound effect in one game, while being a normal melodic voice in another.
I'm guessing there was some kind of shared toolset for developing for the FDS? This seems like a very specific waveform to appear in both Nintendo (Zelda) and Konami games (Ai Senshi Nicol, Arumana no Kiseki, who knows what else...):
http://i.imgur.com/QBeb4b2.png
There are other examples too and I've only looked at five games so far.
When I use the nsfimport version of Famitracker, it certainly sounds different in there, which is a bummer because I do like the export to wav function in Famitracker.
Or if anyone knows of proper FDS hardware recordings, that'd be very helpful for me to listen and compare.
- - - - -
Tangentially related, I've started collecting some FDS instruments and posting them here:
http://famicomdisksystem.imgur.com/
I'm seeing some repeated instruments across different games, even by different companies. In some cases it wouldn't be obvious by ear because the instrument might have heavy modulation applied and be used as a sound effect in one game, while being a normal melodic voice in another.
I'm guessing there was some kind of shared toolset for developing for the FDS? This seems like a very specific waveform to appear in both Nintendo (Zelda) and Konami games (Ai Senshi Nicol, Arumana no Kiseki, who knows what else...):
http://i.imgur.com/QBeb4b2.png
There are other examples too and I've only looked at five games so far.