Regarding this website:
http://tasvideos.org/EmulatorResources/ ... Tests.html
I was looking through some of the notes at the bottom of the page and found these 3 little tidbits:
apu_reset/4017_timing: fail "Frame IRQ flag should be set sooner after power/reset. Failed #3"
apu_reset/4017_written: "At power, $4017 should be written with $00. Failed #2"
apu_reset/len_ctrs_enabled: "At reset, length counters should be enabled, triangle unaffected. Failed #3"
Regarding these 3 errors: I thought that $4017 was written with $00 on start-up or am i missing something here. (or maybe i am confusing this with something else) I'm currently tracing through the NstApu.cpp source and do not see the code regarding the $00 at power up for $4017. The other 2 i am not so sure about so maybe someone can help shed some light or if its simple enough maybe help me come up with a patch.
Now i know nestopia undead has a ticketing system for issues but i would like to try to use this as a learning experience. I also have seen where a lot of issues with nestopia stuff were popping up on here so i am certainly not using this as a place to post issues as well, but i find all the issues with nestopia's apu interesting since its among the "more accurate" emulators still out there.
http://tasvideos.org/EmulatorResources/ ... Tests.html
I was looking through some of the notes at the bottom of the page and found these 3 little tidbits:
apu_reset/4017_timing: fail "Frame IRQ flag should be set sooner after power/reset. Failed #3"
apu_reset/4017_written: "At power, $4017 should be written with $00. Failed #2"
apu_reset/len_ctrs_enabled: "At reset, length counters should be enabled, triangle unaffected. Failed #3"
Regarding these 3 errors: I thought that $4017 was written with $00 on start-up or am i missing something here. (or maybe i am confusing this with something else) I'm currently tracing through the NstApu.cpp source and do not see the code regarding the $00 at power up for $4017. The other 2 i am not so sure about so maybe someone can help shed some light or if its simple enough maybe help me come up with a patch.
Now i know nestopia undead has a ticketing system for issues but i would like to try to use this as a learning experience. I also have seen where a lot of issues with nestopia stuff were popping up on here so i am certainly not using this as a place to post issues as well, but i find all the issues with nestopia's apu interesting since its among the "more accurate" emulators still out there.