Sup guys. I know I haven't posted here a lot, but I felt that I should share my youtube series with you guys. Anyway, What I'm doing here is taking NES roms and running them through a Python script that randomly changes bytes in random locations (in PRG ROM). I then take footage from the now corrupted game (10 iterations) and put them on youtube. So far, I have made three which are as follows:
1942
Abadox
Al Unser Jr.'s Turbo Racing
I plan to go through my entire collection when I was a kid. Afterwards I plan on taking various requests. Anyway, I wanted to share my series with you guys for 3 reasons:
1. We all have something in common. We're are all geeks that have a love for the NES and its hardware/software and how it al works etc. I'm certain that you guys will take interest in this. :D
2. Some games I've corrupted does some pretty weird, unexplainable shit and I'm really curious as to why some corrupted games exhibit such strange behavior (outside of the already "normal" corrupted behavior you'd expect) I figure some of you guys could enlighten me. :3
3. I'm hoping someone with hardware access can perhaps run my corruptions on real hardware and look for any discrepancies between hardware and various emulators. In other words, I'm hoping that maybe my corruptions might uncover some hidden secrets tucked deep inside the NES that'll hopefully lead to better and more accurate emulation (and yeah I know it's pretty damn close to perfect anyway, but the more we find out, the more it benefits all of us, right?)
Anyway, take a look, and let me know what you think :D
1942
Abadox
Al Unser Jr.'s Turbo Racing
I plan to go through my entire collection when I was a kid. Afterwards I plan on taking various requests. Anyway, I wanted to share my series with you guys for 3 reasons:
1. We all have something in common. We're are all geeks that have a love for the NES and its hardware/software and how it al works etc. I'm certain that you guys will take interest in this. :D
2. Some games I've corrupted does some pretty weird, unexplainable shit and I'm really curious as to why some corrupted games exhibit such strange behavior (outside of the already "normal" corrupted behavior you'd expect) I figure some of you guys could enlighten me. :3
3. I'm hoping someone with hardware access can perhaps run my corruptions on real hardware and look for any discrepancies between hardware and various emulators. In other words, I'm hoping that maybe my corruptions might uncover some hidden secrets tucked deep inside the NES that'll hopefully lead to better and more accurate emulation (and yeah I know it's pretty damn close to perfect anyway, but the more we find out, the more it benefits all of us, right?)
Anyway, take a look, and let me know what you think :D