Oh my... a MegaMan II on modern consoles... :D

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Oh my... a MegaMan II on modern consoles... :D
by on (#23998)
http://www.youtube.com/watch?v=06rtiRMi33Q

I loved the idea... hahahaha :)

by on (#23999)
NO.


This reminded me of the awful days of 1994 where all our classic characters had to get the "prerendered" treatment in order to stay cool.

by on (#24000)
I didn't get the point, but I suppose it's like inserting a pre-rendered scene (movie) during the game..?

Well, it's like making a comparision between Castlevania: Dracula X (SNES) and the PSP port in progress... that's my point anyways...

by on (#24001)
I think Megaman himself looked really ugly in that video. Bad model.

by on (#24002)
Yes, it's true...

by on (#24051)
The effect was a vertical dolly. Vertical dolly effects that don't slightly vary the horizontal displacement, depth displacement, pitch, and yaw, look too sterile. Consoles even back to the PS1 are capable of making the subtle variations in these variables over time.

by on (#24053)
You're misunderstanding the things. This isn't a prototype of a game, neither a decent reproduction of a graphical engine supposely developed to run in its full potential. I see this video as merely an idea of what's possible and how it would look on modern consoles.

In other words, an artistic work, but nothing you should "measure". As I said, I liked the idea of porting MegaManII into a modern videogame. Dot.

by on (#24067)
Mega Man 2, as all other Mega Man games on the original Nintendo, have been ported to the PlayStation and were released individually only in japan.
(No I'm NOT speaking about the Aniversary collection for the Game Cube)
I don't have ANY idea how they look, tough.

by on (#24073)
Bregalad wrote:
I don't have ANY idea how they look, tough.

They look exactly the same as they did on the NES. Except for a special mode, that has new music and a different energy bar. I haven't played these in a looong time, though. But I'm sure there were no graphical improvements (as happened with Rockman Mega World for the Mega Drive).

by on (#24084)
Bregalad wrote:
Mega Man 2, as all other Mega Man games on the original Nintendo, have been ported to the PlayStation and were released individually only in japan.
(No I'm NOT speaking about the Aniversary collection for the Game Cube)
I don't have ANY idea how they look, tough.


I know that, I played all those CDs. ;)

by on (#24096)
tokumaru wrote:
But I'm sure there were no graphical improvements (as happened with Rockman Mega World for the Mega Drive).

If you're speaking for the MegaMan 1/2/3 remake for the MegaDrive/Genesis, this should have been rather a graphical retardement ahan a graphical improvement. I mean they look much much less good than their original NES counterpart. And they play horribly slow. I don't know how this managed to sell at all.

by on (#24103)
I liked this remake. I got the actual cart even.

by on (#24105)
tokumaru, if you can help me to get this cart, let me know... ok? :)

by on (#24107)
Huh ? Why so much people are interested in the worst remake ever made (and that based on GREAT games too) ?

by on (#24112)
It's NOT the worst one. Personally, Mega Man 7 is total crap and its sound effects are for kids 3 years old or less... -_-;;

I believe this remake would be much better on the SuperNES, but go figure... ;)

by on (#24123)
Mega Man 7 is the first Mega Man game I ever played, so I really cannot dislike it, whathever you say. The "landing" sound effect is horrible, but aside of that I think it rocks in the sound departement. It's a lot too hard I think, many bosses can just not be defeated at all using the regular weapon.