Bregalad wrote:
This wasn't clear at all in your first post, at least not to me.
Those were my words:
DRW wrote:
That's why I'd like to know which NES games have an evening sky as well. I want to compare them and check what can be done.
I know of "Rygar" which uses a red sky and "Friday the 13th" with an orange sky.
What other games do you know of that can either switch to the evening during gameplay or that have levels that are fixed with an evening sky?
How can this
not be clear?
Bregalad wrote:
What comes to mind is Super Contra, stage 1, Mega Man 1 ending.
Thanks. I'll check them.
M_Tee wrote:
It's not the first time I've noticed that in your threads.
Well, yeah, that's the way I am. If I'm asking, for example, for programming-related questions and people tell me how to improve my code or how to do certain things, I'm always grateful to learn.
But when someone gives me suggestions for stuff like graphics and these suggestions are totally off and out of sync from the graphics I presented so far (like in that other thread where I asked for colors for level 3 and showed pictures of the perfectly fine levels 1, 2 and 4 and you gave a suggestion that completely changed the style of
all levels, making it look like a Super Game Boy game), I will not react as if this was a good and valuable suggestion now.
So, yeah, maybe I'm a bit rude. But that's how I am. I always appreciate suggestions, but only as long as they're in line with what I'm asking.
If I ask for an evening color and you suggest one that I don't like, I'll kindly tell you that it's not quite the thing that I'm looking for yet. But if I'm asking for an evening color because mine is too bright and you suggest an even brighter color or if you suggest to overthrow the general graphics style of my
whole game or if you suggest to make literally a two-colored background in a game that's generally quite colorful, well, then I'll tell you what I really think about it.
That's my character. There are people who unnecessarily worry about lawsuits for totally hypothetical situations:
Shouldn't we change cartridge shell designs for homebrews, so that Nintendo doesn't sue?
When we talk about the doability of porting "Street Fighter II" to the NES, shouldn't we think about the fact that Capcom might shut such a project down if it ever gets created at all, and therefore, shouldn't we rather dicuss about a generic fighting game instead of "Street Fighter II".And I'm that guy who doesn't go quite easy when I ask a question and someone answers something completely different or if he tries to bend the conditions of my question.
That's me. That's the way I am.
By the way, the reason I asked for games with an evening color instead of trying out every combination first: I want to gather information on the general situation.
For example, let's say I see a fitting color and think to myself: "But won't poeple complain that the colors look unpleasant if I use this one as the background color?", but then I see that five good commercial games used exactly this color for an evening sky, then I can take this as a confirmation that I don't need to worry about it and that this color is a valid choice.