Has anyone bought this/tried it out? If so, what were your thoughts? If not, have some reference material:
* http://www.heart-machine.com/
* https://www.youtube.com/watch?v=NUT5SBZkVys
I picked the game up on Steam (PC) a few days ago and got around to trying it tonight for a little under an hour (can't risk trying it for more than that else Steam won't approve a refund if I ask for one).
The graphics are great (SNES-esque, although many of the cutscene animations have a kind of Out Of This World feel to them -- hard to explain), the music is very immersive and reminiscent of Fez (because it's done by Richard Vreeland / Disasterpeace, same guy who did Fez's music :-) ), the plot seems worthy (and hits home with me as I've a debilitating condition with no reliable treatment/cure), a game style that's a strange sort of mix of, I don't know, Secret of Mana + Super Metroid + Crystalis (kinda) + I-don't-even-know-what?...
...bt then comes the play control and how it relates with level design, and that's where (IMO) the game falls apart badly. I can talk a bit about that more in depth if asked. It's not as bad as, say, Super Meat Boy or I Wanna Be The Boshy (may both those games rot in hell), but it's still disappointing. I wanted to see if there were others out there who felt that the play control was awful given the mandatory requirement use of an analog stick on a 360 controller. I strongly feel this game needs to be played with a good D-pad given its precision requirements, but such isn't supported.
* http://www.heart-machine.com/
* https://www.youtube.com/watch?v=NUT5SBZkVys
I picked the game up on Steam (PC) a few days ago and got around to trying it tonight for a little under an hour (can't risk trying it for more than that else Steam won't approve a refund if I ask for one).
The graphics are great (SNES-esque, although many of the cutscene animations have a kind of Out Of This World feel to them -- hard to explain), the music is very immersive and reminiscent of Fez (because it's done by Richard Vreeland / Disasterpeace, same guy who did Fez's music :-) ), the plot seems worthy (and hits home with me as I've a debilitating condition with no reliable treatment/cure), a game style that's a strange sort of mix of, I don't know, Secret of Mana + Super Metroid + Crystalis (kinda) + I-don't-even-know-what?...
...bt then comes the play control and how it relates with level design, and that's where (IMO) the game falls apart badly. I can talk a bit about that more in depth if asked. It's not as bad as, say, Super Meat Boy or I Wanna Be The Boshy (may both those games rot in hell), but it's still disappointing. I wanted to see if there were others out there who felt that the play control was awful given the mandatory requirement use of an analog stick on a 360 controller. I strongly feel this game needs to be played with a good D-pad given its precision requirements, but such isn't supported.