Hello, I don't know what to make of this.
Since I replaced the battery in my DKC cart for SNES it thinks it is running on a unit to make unauthorised copies. In which I am not.
My question is, is there a work around or a trick to prevent it from thinking that.
Here is the (what I call) SNES BSOD.
I'm guessing it's misdetecting the size of the SRAM chip.
Here's a far-fetched idea: when you changed the battery the SRAM got filled with some pattern that Nintendo's "unauthorized device" checker is mistaking for said device. I've seen a similar screen come up on Tetris Attack when it wasn't in properly.
Heh, I like the modern TV sitting on the ancient one.
blargg wrote:
Here's a far-fetched idea: when you changed the battery the SRAM got filled with some pattern that Nintendo's "unauthorized device" checker is mistaking for said device. I've seen a similar screen come up on Tetris Attack when it wasn't in properly.
Heh, I like the modern TV sitting on the ancient one.
The Game Action Replay design technique, huh? What a horrible idea. Hopefully, if that is the case, somebody can dump their SRAM image before it is lost forever for everybody.
Or use a copier to zero out all of SRAM and see if that helps.
What would Zeroing out the SRAM actually do? Just put zeros in the checksum I assume...
Like this method of replacing an old battery is what I learned to do when a old battery dies, and the old battery was nearing its end of life. These 2032's type batteries have a shelf life of 5-10 years depending on usage. Typical CMOS battery.
The game has been used alot by my calculations.
As for the new TV on top the old TV, the old one weighs a ton.
Having blank SRAM (00 or FF) is definately not the problem, games are shipped with blank SRAM. The game certainly thinks the cartridge has more (or less? never heard of this) SRAM than it should, this is always how SNES games detect the presense of a copier. Check the SRAM's physical connections
Ok, is there anything that I should look for that wouldn't be normal ?
Unless you somehow damaged the SRAM or MAD-1 in some way, I have no idea why the game is acting this way. Dunno what to say except try cleaning all solder joints and be certain your battery is connected correctly! Perhaps the game will detect the lack of SRAM should you have reinstalled the thing wrong.
How can your SNES show a message like this ? The SNES, just like the NES, have no bios, and it only copy-protection is the CIC. I can plug in japaneese game in my SNES (wihtout using the universal adaptator), it doesn't show any message, the screen just stay black.
Quote:
How can your SNES show a message like this ? The SNES, just like the NES, have no bios[...]
It shows it just like it shows games: the piracy-checking code is in the cartridge ROM (and probably only Nintendo's later games).
I recall getting this message one time right after popping in Super Mario All Stars. Weird.
Ah.
The answer I'll say is : Reverse engineer DKC to know what it does and check to have that screen. Code should be near RESET vector, so reverse engineer it wouldn't be too hard.
Ok... Since I am kinda new to this what items would I need?
We just followed Gamefaqs battery replacement faq and taped the battery in as I don't know how to solder.
Now you said it, I noticed I also got this message when playing DKC through an universal SNES adaptator.
The message claims the adaptator may do serious damage to my console. My ass, Nintendo are the worst liars in the world.
Yeah, Nintendo is so bad at lying. What they say about the rubbing alchohol and cleaning things, it's such a lie to get money from their own products. And all their products are like rebottled store-bought rubbing alchohol, haha.
EDIT: Wait, you actually have to disable a lockout chip for the SNES to run SFC games? I thought that was only the NES, for some reason. Or is it only to play PAL games?
All SFC/SNES games and console have a CIC, including the japaneese ones. Those CIC are nearly the same that on the NES, exept that there is also japaneese CICs this time (japaneese SFC games still have no seal of quality on them, however).
The common way to bypass it is to have an universal AD-29 adaptater that allow you to plug one licenced card (for CIC lines) and one imported game on the other slot. Since I usually play imported game, I usually always have my adaptater input in my SNES, even to play european games that would work without any adaptater. It doesn't work with DKC, because it is able to detect the adaptater. That isn't a great problem, because I can remove it, but I noticed that.
And Nintendo lies so much that you'll WANT to download their games for free. I don't see the problems, bastards liars. Also they most probably have too much money. The horrible revolution controller is the proof.
So an AD-29 adapter should bypass the SNES anti-piracy thing?
It only does it for DKC...
No, the console won't even come out of reset if you have a mismatched CIC. You 100% without a doubt have a SRAM issue or you are playing a 50hz game in 60hz or vice versa, which doesn't sound like the case. You probably have damaged the SRAM circuit, this could have been from reverse biasing the battery or using a really hot iron or anything really.
No, my DKC cart works just fine, without using it through the AD-29 aptater.
With it, after showing Rare's and Nintendo's logo, it shows a blue message, saying that the adaptater may damage my console (even if this is SO wrong).
The problem is unrelated to the CIC, since the game cannot see the CIC, and that I have a correct CIC plugged in through the second slot of the adaptater.
Could a new 62 pin SNES connector fix the problem?
To know what "the problem" is, I have to reverse-engineer DKC, and I'm not used too much to SNES programming, so it won't be easy.
Anyway don't be worried for me, I CAN play the game without the adaptater so it isn't a problem, it is a interesting fact to me.
I will buy the connector, the only thing I will have to do is be patient; installation will be easy, open up the console, take out the Phillips screws the connector is to the mainboard of the console, replace the connector put all screws back and hope for the best.
You know, this screen RARELY comes up in super mario all-stars, i have only seen it the regular version not with mario world.
Here is a game genie code for sbm2 to see this message
super mario all stars has a unripped scratchy version of the intro when the lights go on and they stop talking. what is this song?