Unlike last time, where I split development time over two entries (and finished/released neither of them), I'm going to be focusing on a single game this time around.
Introducing Quack - a duck simulator, a game where you play as a duck and attempt to survive five full days in the park.
Right now, gameplay is a bit sparse...
...but overall, I have more of this game done than I did 2014's entry (and I have a better idea of what I'm doing now), so I'm optimistic I'll be able to have a "final" version working within 6-7 months or so. (Famous last words, right?)
(I'm primarily posting this so that I have some sort of accountability/reason to finish. Wish me luck :p)
Introducing Quack - a duck simulator, a game where you play as a duck and attempt to survive five full days in the park.
Right now, gameplay is a bit sparse...
...but overall, I have more of this game done than I did 2014's entry (and I have a better idea of what I'm doing now), so I'm optimistic I'll be able to have a "final" version working within 6-7 months or so. (Famous last words, right?)
(I'm primarily posting this so that I have some sort of accountability/reason to finish. Wish me luck :p)