> MahNES Library
The library and source code for my emulation engine! Instructions on readme file, and example given. C interface!
https://dl.dropbox.com/u/22954866/MahNESLib.zip
> MahNES Emulator
This is my second attempt at making a NES emulator. I wrote one before, but the code was too much of a mess. Now I'm porting it to organized code using OpenGL and SDL Audio, so I think it's portable across many platforms, but currently it's only on Windows. It can emulate several games at once, and I thought it would be nice to have a little gallery of recent played games on startup, all showing running screens (I'm thinking of showing the user's savestates and old plays through the games, so it's more interesting). Maybe someone did that before?
Basic four-channel APU emulation now, using blargg's blif_buf! Save states (F1, F2, F3 or F4 keys, plus Shift to save). Fast forward (V key).
Currently only supports mappers 0, 1, 2, 4, 7, 9 and 10.
https://dl.dropbox.com/u/22954866/MahNESv03.zip
The library and source code for my emulation engine! Instructions on readme file, and example given. C interface!
https://dl.dropbox.com/u/22954866/MahNESLib.zip
> MahNES Emulator
This is my second attempt at making a NES emulator. I wrote one before, but the code was too much of a mess. Now I'm porting it to organized code using OpenGL and SDL Audio, so I think it's portable across many platforms, but currently it's only on Windows. It can emulate several games at once, and I thought it would be nice to have a little gallery of recent played games on startup, all showing running screens (I'm thinking of showing the user's savestates and old plays through the games, so it's more interesting). Maybe someone did that before?
Basic four-channel APU emulation now, using blargg's blif_buf! Save states (F1, F2, F3 or F4 keys, plus Shift to save). Fast forward (V key).
Currently only supports mappers 0, 1, 2, 4, 7, 9 and 10.
https://dl.dropbox.com/u/22954866/MahNESv03.zip