The mapper 159, which is for some Bandai games, has the following known dumps:
Dragon Ball Z - Kyoushuu! Saiya Jin (Japan)
Magical Taruruuto-kun 2 - Mahou Daibouken (Japan)
Magical Taruruuto-kun - Fantastic World!! (Japan)
Magical Taruruuto-kun - Fantastic World!! (Japan) (Rev 1)
SD Gundam Gaiden - Knight Gundam Monogatari (Japan)
SD Gundam Gaiden - Knight Gundam Monogatari (Japan) (Rev 1)
Although these roms' mappers are of course 159, you can still make them work on the emulator that doesn't support the mapper 159 by remapping them to 153 (for Dragon Ball Z, use the mapper 16, instead). I am not sure, though, that whether you can use the battery save flag of iNes header to save the eeprom.
FCEUX is the one of emulators that doesn't support the 159.
Dragon Ball Z - Kyoushuu! Saiya Jin (Japan)
Magical Taruruuto-kun 2 - Mahou Daibouken (Japan)
Magical Taruruuto-kun - Fantastic World!! (Japan)
Magical Taruruuto-kun - Fantastic World!! (Japan) (Rev 1)
SD Gundam Gaiden - Knight Gundam Monogatari (Japan)
SD Gundam Gaiden - Knight Gundam Monogatari (Japan) (Rev 1)
Although these roms' mappers are of course 159, you can still make them work on the emulator that doesn't support the mapper 159 by remapping them to 153 (for Dragon Ball Z, use the mapper 16, instead). I am not sure, though, that whether you can use the battery save flag of iNes header to save the eeprom.
FCEUX is the one of emulators that doesn't support the 159.