tokumaru wrote:
A game could bankswitch freely if the DMC data was replicated across multiple banks, but I don't know why anyone would do that. Not many people absolutely need to play samples AND access different memory banks at the same time. Most will simply choose to not use any samples.
But if you DID switch banks after starting a sample it would continue to play whatever you switched in, right? Ie. if you switched in code it would play the code. Sounds like potentially a neat way to change-up sound effects. Then again it would probably sound as crappy as those automated telephone voices that piece together phonics to try to make words.