Do you know how they do in rendering one scanline of Emulator?
As my analysis we can not interrupt one scanline rendering,
in other word the line is not scanned by per pixel.
So we can only wait until we finish rendering this scanline.
I want to use multi-Thread to do so,
becuase I can not let the CPU work during the PPU rendering.
But I've found they don't use it, espesically the DOS program.
There's no thread under DOS......
Can you help me?
As my analysis we can not interrupt one scanline rendering,
in other word the line is not scanned by per pixel.
So we can only wait until we finish rendering this scanline.
I want to use multi-Thread to do so,
becuase I can not let the CPU work during the PPU rendering.
But I've found they don't use it, espesically the DOS program.
There's no thread under DOS......
Can you help me?