For the NTSC NES PPU Sprite Overflow Flag Test ROM 3.Timing.nes, my emu gets error 5 (too late for first scanline).
- What's the "first" scanline? The first visible frame line OR the first line of the VBlank period?
- Which PPU cycle is done the sprite evaluation?
- What's the "first" scanline? The first visible frame line OR the first line of the VBlank period?
- Which PPU cycle is done the sprite evaluation?