I just thought some of you might like to take a peek at my emu ^^. I haven't 'officially' released it (and I actually requested that people not redistribute it) because, let's face it, there's a million emus out there already. But it was great fun making it and I figured some of you guys might be interested in checking it out and providing some feedback =)
http://www.geocities.com/disch_/SchpuneBeta.zip --- Binary (win32)
http://www.geocities.com/disch_/NESEmu_src.zip --- Source (a bit more recent than the binary -- but not by much)
Copy/paste of basic features:
Basic feature lists:
- savestate support (typical 10 slot system like most emus have)
- basic fastforwarding capabilites (with configurable hotkey -- put it on your gamepad!)
- soft IPS patching on file load
- .pal files can be associated with individual roms
- sound channel panning/inversion techniques similar to those found in NotSo Fatso
- sound channel options can be saved as presets and can be associated with individual roms
- not crappy movie support. Savestates can be saved/loaded during movie recording to record cheatish movies. movies won't lose sync (I don't know why some emus have a real hard time with that)
- various graphics filters (Hq2x, 2xSai, Super Eagle, Super2xSai)
Supported Mappers (with some example games)
0 (Super Mario Bros. - Ice Climber - Balloon Fight)
1 (Final Fantasy - Legend of Zelda - Castlevania 2 - Megaman 2)
2 (Castlevania - Megaman)
3 (Solomon's Key)
4 (Super Mario Bros 2, 3 - Megaman 3-6 - Crystalis - a million other games)
5 (Castlevania 3 - Just Breed - Uchuu Keibitai SDF)
7 (Battletoads - Marble Madness)
9 (Mike Tyson's Punch Out)
10 (Fire Emblem)
11 (Crystal Mines)
24 (Akumajou Densetsu)
26 (Madara - Esper Dream 2)
66 (Dragon Power)
69 (Gimmick! - Batman: Return of the Joker)
71 (Mig 29 Soviet Fighter - Fire Hawk)
FME-07 sound supported (Gimmick!)
MMC5 sound supported (Just Breed)
VRC6 sound supported (Akumajou Densetsu, Madara, Esper Dream 2)
http://www.geocities.com/disch_/SchpuneBeta.zip --- Binary (win32)
http://www.geocities.com/disch_/NESEmu_src.zip --- Source (a bit more recent than the binary -- but not by much)
Copy/paste of basic features:
Basic feature lists:
- savestate support (typical 10 slot system like most emus have)
- basic fastforwarding capabilites (with configurable hotkey -- put it on your gamepad!)
- soft IPS patching on file load
- .pal files can be associated with individual roms
- sound channel panning/inversion techniques similar to those found in NotSo Fatso
- sound channel options can be saved as presets and can be associated with individual roms
- not crappy movie support. Savestates can be saved/loaded during movie recording to record cheatish movies. movies won't lose sync (I don't know why some emus have a real hard time with that)
- various graphics filters (Hq2x, 2xSai, Super Eagle, Super2xSai)
Supported Mappers (with some example games)
0 (Super Mario Bros. - Ice Climber - Balloon Fight)
1 (Final Fantasy - Legend of Zelda - Castlevania 2 - Megaman 2)
2 (Castlevania - Megaman)
3 (Solomon's Key)
4 (Super Mario Bros 2, 3 - Megaman 3-6 - Crystalis - a million other games)
5 (Castlevania 3 - Just Breed - Uchuu Keibitai SDF)
7 (Battletoads - Marble Madness)
9 (Mike Tyson's Punch Out)
10 (Fire Emblem)
11 (Crystal Mines)
24 (Akumajou Densetsu)
26 (Madara - Esper Dream 2)
66 (Dragon Power)
69 (Gimmick! - Batman: Return of the Joker)
71 (Mig 29 Soviet Fighter - Fire Hawk)
FME-07 sound supported (Gimmick!)
MMC5 sound supported (Just Breed)
VRC6 sound supported (Akumajou Densetsu, Madara, Esper Dream 2)