(Wow, i'm using phpbb!)
I recently added a little thing to my emu:
If $2000.7 toggles 0->1 when $2002.7 is high, an NMI is triggered.
This seems 100% logical to me, but it screwed up Laser Invasion:
Before:After:
(The VRAM address gets screwed up during nametable filling)
I was just wondering if anybody's found any other game where this functionality makes a difference, or else I'll just omit it.
Perhaps someone doesn't have this problem at all with Laser Invasion?
/Martin
I recently added a little thing to my emu:
If $2000.7 toggles 0->1 when $2002.7 is high, an NMI is triggered.
This seems 100% logical to me, but it screwed up Laser Invasion:
Before:After:
(The VRAM address gets screwed up during nametable filling)
I was just wondering if anybody's found any other game where this functionality makes a difference, or else I'll just omit it.
Perhaps someone doesn't have this problem at all with Laser Invasion?
/Martin