The Wiki page on Namco 163 audio lists some very approximate relative volumes for several games. A different page lists the mixing resistors used in the various games. I know that APU<->expansion audio balance is a hopeless affair, since it differs between Famicom revisions. But surely it would be possible to calculate the Namco 163 sound volume at least for the 10kΩ/15kΩ/22kΩ mixing resistors relative to 4.7kΩ mixing resistor configuration with precision. Unfortunately, I cannot. Can someone else?