i have a problem with sweep unit i have noticed it in Super Mario Bros.
Im Currently emulating only square1 and square2 and it seems smario uses as music for level 1 (those level that are not underground) square 1 and 2, but for level 2 (those level that are underground) use only square 2, but still uses square1 for the "jumping" effect, all this of course concerned to sweep unit.
Well, my problem is that in "underground" levels, when i jump it seems the sweep unit (sqr1) correctly change the freq. but at the end of the jump sound (when it must finish) its still changing the freq. It seems smario dont disable the sweep unit when the jump finish. I know its my emulator problem and not rom problem.
What could it be?
Im Currently emulating only square1 and square2 and it seems smario uses as music for level 1 (those level that are not underground) square 1 and 2, but for level 2 (those level that are underground) use only square 2, but still uses square1 for the "jumping" effect, all this of course concerned to sweep unit.
Well, my problem is that in "underground" levels, when i jump it seems the sweep unit (sqr1) correctly change the freq. but at the end of the jump sound (when it must finish) its still changing the freq. It seems smario dont disable the sweep unit when the jump finish. I know its my emulator problem and not rom problem.
What could it be?
