I have recently come across this at romhacking.net:
http://www.romhacking.net/forum/index.php?topic=24125
I downloaded the source code of the modified NEStopia emulator and checked the ppu code, but don't understand how all of this is triggered in order to replace graphics...
I remember a Sinclair ZX Spectrum which, in a similar vein, allowed for replacing graphics in games, it was not easy (as it would be with this modified NEStopia), but could be done for more than one game.
http://www.emulatronia.com/emusdaqui/spec256/juego-sabrewulf.htm
Wonder if the techniques used in Castlevania could be used to enhance more games.
Has anybody looked into this?
http://www.romhacking.net/forum/index.php?topic=24125
I downloaded the source code of the modified NEStopia emulator and checked the ppu code, but don't understand how all of this is triggered in order to replace graphics...
I remember a Sinclair ZX Spectrum which, in a similar vein, allowed for replacing graphics in games, it was not easy (as it would be with this modified NEStopia), but could be done for more than one game.
http://www.emulatronia.com/emusdaqui/spec256/juego-sabrewulf.htm
Wonder if the techniques used in Castlevania could be used to enhance more games.
Has anybody looked into this?