I'm finishing up implementing symbols/labels + comments in Mesen's debugger and am currently working on importing labels/comments from the DBG files generated by CC65/CA65.
This is what it looks like at the moment:
I'm currently testing with the example project posted by rainwarrior here (thanks for that, been incredibly helpful so far!). The screenshot above is the result of importing that project's DBG file into Mesen.
However, if at all possible I'd like to test the import's code with other projects (e.g: projects coded in C or ASM, more complex ones that use bank switching, or extra work ram, etc.).
Does anyone have any NES+DBG+Source packages that they'd be willing to share with me, or know where I could find them?
I guess what I'm looking for would be CA65/CC65 open source projects I can easily compile into a NES+DBG. Though it'd be nice to get the DBG/NES files prebuilt as I have little idea what I'm doing when it comes to compiling CC65/CA65 projects. :)
Thanks!
This is what it looks like at the moment:
I'm currently testing with the example project posted by rainwarrior here (thanks for that, been incredibly helpful so far!). The screenshot above is the result of importing that project's DBG file into Mesen.
However, if at all possible I'd like to test the import's code with other projects (e.g: projects coded in C or ASM, more complex ones that use bank switching, or extra work ram, etc.).
Does anyone have any NES+DBG+Source packages that they'd be willing to share with me, or know where I could find them?
I guess what I'm looking for would be CA65/CC65 open source projects I can easily compile into a NES+DBG. Though it'd be nice to get the DBG/NES files prebuilt as I have little idea what I'm doing when it comes to compiling CC65/CA65 projects. :)
Thanks!