i read in more than one place that there are 341 pixels (including hblank, 256 visible) every scanline and on ntsc every odd frame the first scan line is 340 pixels wide (including hblank). that would be 2 ppu clock cycles.
i just read on http://nesdev.com/wiki/?page=NES+PPU toward the bottom that it is 4 cycles shorter.
anyone want to help explain which is correct ?
thanks
matt
i just read on http://nesdev.com/wiki/?page=NES+PPU toward the bottom that it is 4 cycles shorter.
anyone want to help explain which is correct ?
thanks
matt