Hello,
I am currently currently implementing MMC1 and able to play at least a few of the games without really noticeable glitches.
However when I tried to play Metroid, I found a bug in my emu where it uses an incorrect nametable mirroring for the first tunnel.
The screen just before the bugged tunnel
The bugged tunnel (emu reports that it uses horizontal mirroring)
Nametable view
What could be possible causes for this?
I also added the result from Holy Diver Batman (using M1_P128K.nes) as I believe Metroid has the same ROM layout.
What could the detailed test result "0100" mean?
Legend of Zelda has glitches also but not as bad as the tunnel in Metroid
Thank you!
I am currently currently implementing MMC1 and able to play at least a few of the games without really noticeable glitches.
However when I tried to play Metroid, I found a bug in my emu where it uses an incorrect nametable mirroring for the first tunnel.
The screen just before the bugged tunnel
The bugged tunnel (emu reports that it uses horizontal mirroring)
Nametable view
What could be possible causes for this?
I also added the result from Holy Diver Batman (using M1_P128K.nes) as I believe Metroid has the same ROM layout.
What could the detailed test result "0100" mean?
Legend of Zelda has glitches also but not as bad as the tunnel in Metroid
Thank you!