I've noticed an issue on the Famicom game Dezaemon. Whenever you go to save an edited file, the save is lost or was never written. I've tested the Dezaemon ROM on a few emulators as well as on an Everdrive N8. The game runs, but its most vital feature (saving) does not work. Any idea why this happens? I read somewhere that SXROM games need to be in the NES 2.0 format to be read properly on emulation (otherwise they'll be read as a lesser sized SUROM/SNROM)? My theory is the .nes file (?) needs to be updated for the NES 2.0 format, so the full 32KB SRAM bank will be saved, but I have no idea how to do so. Any info/help is greatly appreciated! I feel this game would benefit greatly from having emulation/flash cart support due to the save-oriented nature of the game.
Also, I own an original copy of the game if anyone wants a scan of the PCB. Additionally, if you need info on how to navigate Dezaemon, I know my way around.
Thanks
Also, I own an original copy of the game if anyone wants a scan of the PCB. Additionally, if you need info on how to navigate Dezaemon, I know my way around.
Thanks