So I've got my pulse channels pretty far along, but I'm stumped on some weirdness and artifacts that I'm hearing in SMB (amongst other games). Specifically, there's occasional bleeps and bloops that pop up, as well as what sounds like the straight up wrong notes being played at the same point in the SMB theme song each loop through. Other parts sound fine, and things like the mushroom animation sound perfect. I've got both sweeps and envelope decay implemented on those channels as well.
On a possibly(?) related note, games like Mega Man 2 just sound like a static mess. I can barely make out the theme, though I'm wondering if that's a separate issue.
Here's a pretty terrible quality, but sufficient shakycam recording of what I mean: http://www.youtube.com/watch?v=1k7x7ipfpL0
That's with both channels playing, I removed noise and triangle for this demo.
Any thoughts?
On a possibly(?) related note, games like Mega Man 2 just sound like a static mess. I can barely make out the theme, though I'm wondering if that's a separate issue.
Here's a pretty terrible quality, but sufficient shakycam recording of what I mean: http://www.youtube.com/watch?v=1k7x7ipfpL0
That's with both channels playing, I removed noise and triangle for this demo.
Any thoughts?