peppers wrote:
Tormenter wrote:
Btw, thats the EXACT same donor I used....the file size was 64k chr and 32k prg, I used 27c512 and a 27c256
Why don’t you just say exactly what you are trying to do
there are no mmc1 games with a 64k chr in Japan and the prg is always larger than the chr or the same size
no game like what you are describing exist, things go a lot faster if you do not feel the need to be vague about what your trying to accomplish
It is a Unreleased test cart I have and that is dumped. I will be releasing it after I finish putting it to cart.
The PRG is 32k, and the CHR is 64k (yes, chr is larger), using cajones to split it. I used the donor you shown above in the link.
It is showing the game as:
Logical Length: 98320 bytes
ROM Size: 32768 bytes (2 16k banks)
VROM Size: 65536 byes (8 8k banks)
Memory Mapper: 1 - MMC1
Mirronring: Vertical
4-Page VRAM (none)
Trainer: (none)
Battery RAM: In Use