Would it be hard to add a message in a repro?

This is an archive of a topic from NESdev BBS, taken in mid-October 2019 before a server upgrade.
View original topic
Would it be hard to add a message in a repro?
by on (#154708)
Just wondering if someone might be willing to do this for me? When the game loads I want it to have a separate splash screen with a message.

Basically I want a repro to state it's a repro on the screen and such.
Re: Would it be hard to add a message in a repro?
by on (#154735)
Probably pretty easy? FCEUX's breakpoints on PPU writes will allow you to stop the program to see what exactly what portion of code is writing that information to the screen.