"missing" pixels on non-NES/SNES ?

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"missing" pixels on non-NES/SNES ?
by on (#159126)
Do any older (240p-only) consoles also have the NES/SNES's missing pixel?

I ask because my computer monitors require that the horizontal sync period be perfectly constant. So the NES/SNES requires extra clock futzery, but if I could "just" have to deal with converting the signal to RGBHV that'd be nice.
Re: "missing" pixels on non-NES/SNES ?
by on (#159177)
Most consoles of the era have pretty consistent video output from frame to frame.