I thought I'd mention this here, since it's both NES-related and "Other retro dev"-related: I've recently released an NSF player for the SEGA 32X. For those of you thinking "the 32-what-now?", the 32X was an add-on for the Megadrive/Genesis containing dual Super-H2 CPUs clocked at ~23 Mhz (same setup as the Saturn, but clocked slightly lower), some WRAM, some VRAM for a linear framebuffer and a PWM audio circuit. I do all the NSF-related stuff on one CPU and handle the UI on the other CPU.
Download the ROM. Works best on an actual 32X, but it also runs fairly well in Kega Fusion.
The source code is also available for those who are interested.
And here's a video capture from my PAL setup (Megadrive model 2 + 32X).
Download the ROM. Works best on an actual 32X, but it also runs fairly well in Kega Fusion.
The source code is also available for those who are interested.
And here's a video capture from my PAL setup (Megadrive model 2 + 32X).