Shiru wrote:
I personally think that anything more restrictive than CC-BY would just hurt yourself and community.
Have you consider CC-BY-SA?
For software there is also BSD license, MIT license, GNU GPL, etc. Also, for software or not, you can also make things as public domain.
I don't particularly like CC-BY myself, although I don't mind if anyone uses it; I have no reason to use it myself, though. For my own projects I like GPL or public domain (and including source codes), or, CC-BY-SA or public domain if it is not computer software.
qbradq wrote:
I like it :D I also see how you could formalize that within the CC licensing structure. Release the ROM as Non-Derivative, Non-Commercial at first, then once you think you're done making and selling carts, re-license the ROM as CC-BY-ND, or even lift the Non-Derivative clause if you wanted to.
You could possibly also specify a time limit in the license, so it is initially CC-BY-NC-ND or CC-BY-NC, and then becomes CC-BY or CC-BY-SA or public domain.
Perhaps you may even have different parts under different licenses, such as program under public domain and art/music/etc under CC-BY-NC or whatever.
Shiru wrote:
On the other side, restrictive licenses could stop creative people to do something that you didn't even imagine. Like a cool mod of your game, or translation to a language that you don't know and would never translate yourself, or 'glitching out' video, or TAS (it is a derivative work), or something else.
I agree. This is one of the purposes of Free software licenses. You can specify that derivatives must have a different name (or other distinctive identification) so you know the difference, perhaps.
I also like to have be able anyone change and add new things, so at least this is what I do and I suggest others also do so.