I think I found a way to assign the original names to the dumped assets.
Dwedit, what software did you use to dump the images and the audios? If you can dump them with the Flash tag header still in them, I can get the tag ID from the beginning of the file and use it to assign them a name that's used to reference the asset in the source. There's a symbol table (consisting of tag IDs and their names) at offset 0x5E3E46 in the unpacked SWF file.
EDIT: Or if you can dump them so that the filename contains the tag ID, that would be fine as well...
EDIT: Here are the tag IDs and the symbols which reference them:
Code:
{2: ['MainGame_embedded_font_string'],
3: ['GamePreTitle_START_SOUND'],
4: ['SoundManager_MUSIC_TITLE'],
5: ['SoundManager_MUSIC_ORIGINAL'],
6: ['SoundManager_MUSIC_CHEETAH'],
7: ['SoundManager_MUSIC_MUSIC2'],
8: ['SoundManager_MUSIC_MUSIC'],
9: ['GameTitle_STEP2'],
10: ['GameTitle_STEP1'],
11: ['GameTitle_MONEY_JINGLE'],
12: ['GameTitle_METAL_SOUND'],
13: ['HowToPlay_START_SOUND'],
14: ['GamePlay_PAUSE'],
15: ['GamePlay_THUNDER'],
16: ['Player_GRAPPLE'],
17: ['Player_REEL'],
18: ['Player_FLIP'],
19: ['Player_STEP1'],
20: ['Player_RESPAWN'],
21: ['Player_JUMP'],
22: ['Player_STEP2'],
23: ['Player_TRACT'],
24: ['Player_DIE'],
25: ['Player_METAL_SOUND'],
26: ['Player_CAST'],
27: ['Player_LAND'],
28: ['Trap_TRAP'],
29: ['Candle_FLAME'],
30: ['Candle_FLAME_DIE'],
31: ['Door_DOOR'],
32: ['Breakable_BREAK'],
33: ['HUD_Textbox_TEXT'],
34: ['HUD_Textbox_M_EXPLODE'],
35: ['CheckPoint_CHECK'],
36: ['FlyClown_EXPLODE'],
37: ['PieThrower_THROW'],
38: ['MasterY_TRACT'],
39: ['MasterY_JUMP'],
40: ['MasterY_RESPAWN'],
41: ['MasterY_LAND'],
42: ['MasterY_METAL_SOUND'],
43: ['MasterY_REEL'],
44: ['MasterY_CAST'],
45: ['MasterY_DIE'],
46: ['MasterY_GRAPPLE'],
47: ['MasterY_FLIP'],
48: ['Thunder_THUNDER'],
49: ['Money_MONEY_JINGLE'],
50: ['Clown_EXPLODE'],
51: ['GameVEnding_TEXT'],
52: ['GameEnding_TEXT'],
53: ['Explosion_EXPLODE'],
54: ['EscapePodGFX_POD'],
55: ['Metal_METAL'],
56: ['VLevelList_LEVEL1_EFile'],
57: ['LevelList_COMMS6_EFile',
'JLevelList_COMMS6_EFile',
'EasyLevelList_COMMS6_EFile'],
58: ['JLevelList_LEVEL4_EFile', 'LevelList_LEVEL4_EFile'],
59: ['ScriptList_COMMS4_File'],
60: ['JLevelList_LEVEL4_MFile', 'LevelList_LEVEL4_MFile'],
61: ['ScriptList_ESCAPE_File'],
62: ['ScriptList_Y_ENDING_File'],
63: ['GameTitle_SELECT'],
64: ['ScriptList_V_002_File'],
65: ['Player_PLAYER', 'MasterY_PLAYER'],
66: ['ScriptList_Y_FUU_File'],
67: ['EasyLevelList_COMMS5_MFile',
'JLevelList_COMMS7_MFile',
'JLevelList_COMMS5_MFile',
'EasyLevelList_COMMS6_MFile',
'LevelList_COMMS7_MFile',
'VLevelList_COMMS5_MFile',
'VLevelList_COMMS6_MFile',
'LevelList_COMMS6_MFile',
'JLevelList_COMMS6_MFile',
'LevelList_COMMS5_MFile',
'EasyLevelList_COMMS7_MFile',
'VLevelList_COMMS7_MFile'],
68: ['ScriptList_Y_VENI_File'],
69: ['ScriptList_V_007_File'],
70: ['LevelList_COMMS3_MFile',
'EasyLevelList_COMMS3_MFile',
'JLevelList_COMMS3_MFile',
'VLevelList_COMMS3_MFile'],
71: ['GameTitle_TITLE_GRAPHIC', 'GamePreTitle_TITLE_GRAPHIC'],
72: ['EasyLevelList_LEVEL4_EFile'],
73: ['VLevelList_COMMS2_EFile'],
74: ['ScriptList_Y_B16_File'],
75: ['JLevelList_LEVEL3_EFile', 'LevelList_LEVEL3_EFile'],
76: ['JLevelList_LEVEL7_EFile', 'LevelList_LEVEL7_EFile'],
77: ['VLevelList_COMMS7_EFile'],
78: ['ScriptList_DEPRESSURE_File'],
79: ['EasyLevelList_COMMS2_MFile',
'LevelList_COMMS2_MFile',
'VLevelList_COMMS2_MFile',
'JLevelList_COMMS2_MFile'],
80: ['MasterY_LINE', 'Player_LINE'],
81: ['HowToPlay_HELP_1'],
82: ['HowToPlay_HELP_2'],
83: ['PieThrower_CLOWN'],
84: ['EasyLevelList_LEVEL3_MFile',
'JLevelList_LEVEL3_MFile',
'LevelList_LEVEL3_MFile'],
85: ['ScriptList_POISON_LOCATION_File'],
86: ['LevelList_LEVEL5_MFile',
'EasyLevelList_LEVEL5_MFile',
'JLevelList_LEVEL5_MFile'],
87: ['JLevelList_COMMS4_EFile',
'EasyLevelList_COMMS4_EFile',
'LevelList_COMMS4_EFile'],
88: ['ScriptList_VINTRO_File'],
89: ['ScriptList_Y_MONEY_File'],
90: ['ScriptList_VENI_INTRO_File'],
91: ['ScriptList_Y_POISON_DEATH_File'],
92: ['ScriptList_V_DEFLECT_File'],
93: ['HUD_Textbox_TEXTBOX'],
94: ['ScriptList_V_PIE_File'],
95: ['ScriptList_ENDRACE_File'],
96: ['JLevelList_LEVEL6_MFile', 'LevelList_LEVEL6_MFile'],
97: ['JLevelList_COMMS5_EFile',
'LevelList_COMMS5_EFile',
'EasyLevelList_COMMS5_EFile'],
98: ['ScriptList_POISON_DEATH_File'],
99: ['SuperPlayer_SUPER_PLAYER'],
100: ['ScriptList_V_006_File'],
101: ['ScriptList_VENI_File'],
102: ['Pie_SPRITEMAP'],
103: ['Explosion_EXPLOSION'],
104: ['ScriptList_Y_B9_File'],
105: ['LevelList_LEVEL6_EFile', 'JLevelList_LEVEL6_EFile'],
106: ['ScriptList_BALL_File'],
107: ['ScriptList_B16_File'],
108: ['VLevelList_LEVEL5_MFile'],
109: ['ScriptList_Y_POISON_LOCATION_File'],
110: ['SuperLevelList_LEVEL1_MFile'],
111: ['LevelList_COMMS1_EFile',
'JLevelList_COMMS1_EFile',
'EasyLevelList_COMMS1_EFile'],
112: ['ScriptList_Y_WEAK_File'],
113: ['JLevelList_LEVEL5_EFile', 'LevelList_LEVEL5_EFile'],
114: ['ScriptList_COMMS3_File'],
115: ['ScriptList_Y_ESCAPE_WAY_File'],
116: ['VLevelList_COMMS4_EFile'],
117: ['MasterY_MASTERY', 'JPlayer_J_PLAYER'],
118: ['ScriptList_Y_GETHIM_File'],
119: ['GrappleHook_GRAPPLEHOOK'],
120: ['EasyLevelList_COMMS7_EFile',
'LevelList_COMMS7_EFile',
'JLevelList_COMMS7_EFile'],
121: ['ScriptList_Y_COMMS2_File'],
122: ['ScriptList_PIE_File'],
123: ['VLevelList_COMMS4_MFile',
'JLevelList_COMMS4_MFile',
'LevelList_COMMS4_MFile',
'EasyLevelList_COMMS4_MFile'],
124: ['ScriptList_Y_PIE_File'],
125: ['LevelList_LEVEL1_MFile', 'JLevelList_LEVEL1_MFile'],
126: ['SuperLevelList_LEVEL1_EFile'],
127: ['VLevelList_LEVEL6_MFile'],
128: ['JLevelList_COMMS3_EFile',
'EasyLevelList_COMMS3_EFile',
'LevelList_COMMS3_EFile'],
129: ['GrappleHook_GRAPPLEHOOK_MASK', 'Ball_GRAPPLEHOOK_MASK'],
130: ['ScriptList_GETHIM_File'],
131: ['VLevelList_COMMS5_EFile'],
132: ['LevelList_LEVEL2_EFile', 'JLevelList_LEVEL2_EFile'],
133: ['FlyClown_CLOWN'],
134: ['ScriptList_METAL_File'],
135: ['Money_MONEY'],
136: ['JLevelList_COMMS2_EFile',
'LevelList_COMMS2_EFile',
'EasyLevelList_COMMS2_EFile'],
137: ['ScriptList_ENDING_File'],
138: ['net.flashpunk.graphics.Text__FONT_DEFAULT'],
139: ['EasyLevelList_LEVEL6_EFile'],
140: ['Smoke_SMOKE'],
141: ['ScriptList_Y_INTRO_File'],
142: ['VLevelList_LEVEL7_EFile'],
143: ['ScriptList_V_END_File'],
144: ['LevelList_LEVEL7_MFile', 'JLevelList_LEVEL7_MFile'],
145: ['ScriptList_MEASURE_File'],
146: ['ScriptList_Y_BALL_File'],
147: ['BlueBall_BLUE_BALL'],
148: ['LevelList_LEVEL1_EFile', 'JLevelList_LEVEL1_EFile'],
149: ['VLevelList_LEVEL7_MFile'],
150: ['ScriptList_FUU_File'],
151: ['ScriptList_V_009_File'],
152: ['ScriptList_Y_COMMS3_File'],
153: ['Candle_CANDLE'],
154: ['VLevelList_LEVEL2_MFile'],
155: ['EasyLevelList_LEVEL6_MFile'],
156: ['VLevelList_COMMS3_EFile'],
157: ['GameTitle_TITLE_LOGO', 'GamePreTitle_TITLE_LOGO'],
158: ['ScriptList_Y_COMMS6_File'],
159: ['VLevelList_LEVEL3_EFile'],
160: ['HUD_DEATHFACE'],
161: ['VLevelList_COMMS1_MFile',
'EasyLevelList_COMMS1_MFile',
'JLevelList_COMMS1_MFile',
'LevelList_COMMS1_MFile'],
162: ['VPlayer_V_PLAYER'],
163: ['VLevelList_LEVEL4_MFile'],
164: ['ScriptList_V_010_File'],
165: ['ScriptList_V_001_File'],
166: ['EasyLevelList_LEVEL1_MFile'],
167: ['ScriptList_V_004_File'],
168: ['VLevelList_COMMS6_EFile'],
169: ['ScriptList_V_008_File'],
170: ['Main_MG_Logo'],
171: ['ScriptList_ESCAPE_WAY_File'],
172: ['EasyLevelList_LEVEL2_EFile'],
173: ['Trap_TRAP_SPRITE'],
174: ['VLevelList_LEVEL4_EFile'],
175: ['ScriptList_MONEY_File'],
176: ['ScriptList_Y_COMMS4_File'],
177: ['ScriptList_Y_BOMBOFF_File'],
178: ['ScriptList_V_011_File'],
179: ['ScriptList_EXIT_File'],
180: ['EasyLevelList_LEVEL2_MFile'],
181: ['EasyLevelList_LEVEL5_EFile'],
182: ['EasyLevelList_LEVEL4_MFile'],
183: ['Hook_HOOK'],
184: ['EasyLevelList_LEVEL3_EFile'],
185: ['ScriptList_CLOWN_File'],
186: ['ScriptList_BOMBOFF_File'],
187: ['HUD_Textbox_FACES'],
188: ['EndingBG_BG'],
189: ['ScriptList_COMMS6_File'],
190: ['ScriptList_COMMS2_File'],
191: ['GhostPlayer_PLAYER'],
192: ['Clown_CLOWN'],
193: ['VLevelList_LEVEL6_EFile'],
194: ['EasyLevelList_LEVEL7_MFile'],
195: ['Breakable_BREAKABLE'],
196: ['VLevelList_LEVEL1_MFile'],
197: ['ScriptList_END_File'],
198: ['VLevelList_LEVEL5_EFile'],
199: ['CheckPoint_POINT'],
200: ['ScriptList_INTRO_File'],
201: ['VLevelList_LEVEL2_EFile'],
202: ['ScriptList_WEAK_File'],
203: ['LevelList_LEVEL2_MFile', 'JLevelList_LEVEL2_MFile'],
204: ['ScriptList_Y_ESCAPE_File'],
205: ['EasyLevelList_LEVEL1_EFile'],
206: ['Deflector_SPRITE'],
207: ['ScriptList_Y_DEPRESSURE_File'],
208: ['EasyLevelList_LEVEL7_EFile'],
209: ['Level_TILES'],
210: ['VLevelList_COMMS1_EFile'],
211: ['VLevelList_LEVEL3_MFile'],
212: ['Main_MG_Logo_dataClass'],
213: ['Ball_BALL'],
214: ['ScriptList_B9_File'],
215: ['ScriptList_V_003_File'],
216: ['ScriptList_V_005_File'],
217: ['ScriptList_Y_VENI_INTRO_File'],
218: ['ScriptList_Y_CLOWN_File']}