I haven't posted here or done any NES development in quite awhile, but last September I was bitten by the bug. After much studying, several exercises, and two months of work, I put together this:
It is an implementation of the Fifteen Puzzle for the NES. It even includes an auto-solver you can watch solve the puzzle for you.
Until I can come up with a better hosting solution, the game can be found here. The source code is released under a simple BSD-style license and is included with the game. Please see the 'README' and 'LICENSE' files for more details. Comments and questions are very much welcome.
02/12/12: Updated link
It is an implementation of the Fifteen Puzzle for the NES. It even includes an auto-solver you can watch solve the puzzle for you.
Until I can come up with a better hosting solution, the game can be found here. The source code is released under a simple BSD-style license and is included with the game. Please see the 'README' and 'LICENSE' files for more details. Comments and questions are very much welcome.
02/12/12: Updated link