Hi there!
About a year ago, I started learning 6502 assembler for the C64. I ended up making my own programming language, IDE and compiler (+ image editor etc). This weekend, I added basic NES support as well. You can download TRSE from here : http://turborascal.com/
First of all, here's an old promo video for TRSE: https://www.youtube.com/watch?v=N7z5kqbo9HM
I've released demos for the C64 (like https://www.youtube.com/watch?v=w-IbtHpSoEs)
for the VIC-20 : https://www.youtube.com/watch?v=_143j-8toyQ
A game for the c64 : https://leuat.itch.io/rogue-burger-one
The pascal-like-language is basically a "glorified" assembler, but it makes programming the 6502 sooo much easier.
Two weeks ago, I decided to take a crack at the NES. I'm a total n00b on this computer, but bought a sixpack and got to work.
This weekend, I released a new version of TRSE that has basic NES support, with the start of a tutorial chain. here's a video of my fruits : https://www.youtube.com/watch?v=ME_0jrxs4sQ
If anybody is wondering what the source files look like, check out https://github.com/leuat/TRSE/blob/master/Publish/tutorials/NES/intro_tutorial/tutorial_2_hello_sprites.ras, or just download TRSE from here (linux/win/osx) : http://turborascal.com/
Hope you guys find it OK if I post progress on this forum! I'll be creating a full tutorial NES game this spring that will be included in the TRSE package (source+resources).
About a year ago, I started learning 6502 assembler for the C64. I ended up making my own programming language, IDE and compiler (+ image editor etc). This weekend, I added basic NES support as well. You can download TRSE from here : http://turborascal.com/
First of all, here's an old promo video for TRSE: https://www.youtube.com/watch?v=N7z5kqbo9HM
I've released demos for the C64 (like https://www.youtube.com/watch?v=w-IbtHpSoEs)
for the VIC-20 : https://www.youtube.com/watch?v=_143j-8toyQ
A game for the c64 : https://leuat.itch.io/rogue-burger-one
The pascal-like-language is basically a "glorified" assembler, but it makes programming the 6502 sooo much easier.
Two weeks ago, I decided to take a crack at the NES. I'm a total n00b on this computer, but bought a sixpack and got to work.
This weekend, I released a new version of TRSE that has basic NES support, with the start of a tutorial chain. here's a video of my fruits : https://www.youtube.com/watch?v=ME_0jrxs4sQ
If anybody is wondering what the source files look like, check out https://github.com/leuat/TRSE/blob/master/Publish/tutorials/NES/intro_tutorial/tutorial_2_hello_sprites.ras, or just download TRSE from here (linux/win/osx) : http://turborascal.com/
Hope you guys find it OK if I post progress on this forum! I'll be creating a full tutorial NES game this spring that will be included in the TRSE package (source+resources).