Put this video up yesterday, and completely forgot about sharing it here.
It's a little hobby thing I've been working on recently. Not too creative, since I've just been translating an existing game to the NES, but I started this after a drunken conversation with my friend about how much the original NES version of Donkey Kong sucks, and whether it would be possible to actually run an accurate version of the game on the NES hardware, playing exactly like the arcade original.
My claim was of course, that if you rotate the monitor like a lot of shmup ports tend to do, you could replicate the gameplay with 100% accuracy, but it would be a ton of work and there's no way I'd ever want to bother with it.
...Less than a month later I have a fully working release as shown here >_>
https://www.youtube.com/watch?v=dhRoe44Dg54
Not sure if it's "safe" for me to share the ROM file, since it's messing with Nintendo's property, but I just wanted to share the result with you guys.
It's a little hobby thing I've been working on recently. Not too creative, since I've just been translating an existing game to the NES, but I started this after a drunken conversation with my friend about how much the original NES version of Donkey Kong sucks, and whether it would be possible to actually run an accurate version of the game on the NES hardware, playing exactly like the arcade original.
My claim was of course, that if you rotate the monitor like a lot of shmup ports tend to do, you could replicate the gameplay with 100% accuracy, but it would be a ton of work and there's no way I'd ever want to bother with it.
...Less than a month later I have a fully working release as shown here >_>
https://www.youtube.com/watch?v=dhRoe44Dg54
Not sure if it's "safe" for me to share the ROM file, since it's messing with Nintendo's property, but I just wanted to share the result with you guys.