Hi folks
This is my first post
I've started on a turn based strategy game. I figure its possible to do a 3 units vs 3 units given the limted amount of sprites available. So no epic battles but seems like 6 units shooting and bashing eachother should be enough to be challenging.
I've built most of the game engine, but it's still a far cry from being finished. I figure it would be nice to get some feedback half way through
It has some interesting things like a shortest path algorithm and a line of sight algorithm
https://github.com/paulmaaskant/guardia ... ctions.txt
https://github.com/paulmaaskant/guardia ... r/game.nes
Last Update (08/01/18)
- introduced the deployment roster screen
- introduced the JUMP actions
- revised rules around attacks
all feedback is very much appreciated! Hope you like it!
This is my first post
I've started on a turn based strategy game. I figure its possible to do a 3 units vs 3 units given the limted amount of sprites available. So no epic battles but seems like 6 units shooting and bashing eachother should be enough to be challenging.
I've built most of the game engine, but it's still a far cry from being finished. I figure it would be nice to get some feedback half way through
It has some interesting things like a shortest path algorithm and a line of sight algorithm
https://github.com/paulmaaskant/guardia ... ctions.txt
https://github.com/paulmaaskant/guardia ... r/game.nes
Last Update (08/01/18)
- introduced the deployment roster screen
- introduced the JUMP actions
- revised rules around attacks
all feedback is very much appreciated! Hope you like it!