I am proud to announce that I'm working on a possible port of the game The Sword of Ianna a few days ago has been released for MSX2 and ZX Spectrum.
The Sword of Ianna is a video game by spanish Retroworks, Fco. Javier Peña (utopian), Fco. Javier Velasco (pagantipaco), Alberto J. González (McAlby), and Marco Antonio del Campo (MAC).
In case you are curious, here is a video presentation for both machines:
ZX Spectrum: https://www.youtube.com/watch?v=MDt8znSFcP8
MSX2: https://www.youtube.com/watch?v=d2aMVpZuKTQ
VERSION NES
Make the port has been my endeavor. I contacted the team and they seem to like the idea. By now I was trying to make a demo of the first level.
Graphics and map are already done, and now I'm developing control the player. It operates a door, and little else.
I pass a small alpha so you can see progress. In this alpha you can switch screens by pressing SELECT or START:
UPDATE 10/06/2017
The Barbarian makes it simple to jump and climb: when we approached a skull and press the A button, the barbarian climb.
In this alpha you can switch screens by pressing SELECT or START.
UPDATE 10/10/2017
- Added logic gates which drive levers (70%)
- Added link between rooms (50%).
Right and Left to move. Button A to jump. For climbing hold button A. To operate the levers simply approach them and touch them.
In this alpha you can switch screens by pressing SELECT or START.
UPDATE 10/12/2017
- Added logic gates which drive levers (70%)
- Added link between rooms (100%).
- Added animations torches and washed.
ROM alpha: Right and Left to move. Button A to jump. For climbing hold button A. To operate the levers simply approach them and touch them.
In this alpha you can switch screens by pressing SELECT or START.
The Sword of Ianna is a video game by spanish Retroworks, Fco. Javier Peña (utopian), Fco. Javier Velasco (pagantipaco), Alberto J. González (McAlby), and Marco Antonio del Campo (MAC).
In case you are curious, here is a video presentation for both machines:
ZX Spectrum: https://www.youtube.com/watch?v=MDt8znSFcP8
MSX2: https://www.youtube.com/watch?v=d2aMVpZuKTQ
VERSION NES
Make the port has been my endeavor. I contacted the team and they seem to like the idea. By now I was trying to make a demo of the first level.
Graphics and map are already done, and now I'm developing control the player. It operates a door, and little else.
I pass a small alpha so you can see progress. In this alpha you can switch screens by pressing SELECT or START:
Attachment:
UPDATE 10/06/2017
The Barbarian makes it simple to jump and climb: when we approached a skull and press the A button, the barbarian climb.
In this alpha you can switch screens by pressing SELECT or START.
Attachment:
UPDATE 10/10/2017
- Added logic gates which drive levers (70%)
- Added link between rooms (50%).
Right and Left to move. Button A to jump. For climbing hold button A. To operate the levers simply approach them and touch them.
In this alpha you can switch screens by pressing SELECT or START.
Attachment:
UPDATE 10/12/2017
- Added logic gates which drive levers (70%)
- Added link between rooms (100%).
- Added animations torches and washed.
ROM alpha: Right and Left to move. Button A to jump. For climbing hold button A. To operate the levers simply approach them and touch them.
In this alpha you can switch screens by pressing SELECT or START.
Attachment: